Alpha 2
Combat Master » Devlog
- Switched tables around from Blunt/Edged/Pierce on both attack and crit to Impact/Edge/Missile on attack and Crush/Slash/Puncture on crit
- Started rework of unarmed critical table
- Clarified attack/defence mechanic
- Added "Designed for Use with Old-School Essentials" and moved away from generic OSR to OSE
- Expanded weapon tables, special effects
- Added an Introduction page - empty for now, just meeting license requirements for OSE
Files
combat-master.pdf 289 kB
Jul 01, 2021
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